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Added Obstacles in the Unity Platformer

  • Writer: esf1rob
    esf1rob
  • May 9
  • 1 min read

This is gonna be one of the first of the portfolio updates I've made where I don't have any 2D art to showcase, but that's because I have many projects I'm juggling. Regardless, I have plenty of updates to the Unity project.

Traps that can damage the player are now in! The sawblade even moves from side to side with some new code!


Enemy Sideways script 1
Enemy Sideways script 1

Enemy Sideways script 2
Enemy Sideways script 2

The new addition of spikes was also very quick and easy because all I had to do was make a new script that made the spikes damage the player on contact. This can most likely be used for future enemies and obstacles too!


My next lesson is based around adding more traps, expect more updates on that soon!

 
 
 

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