Crossworlds, Bonus Pieces, and More Unity Updates
- esf1rob

- 3 hours ago
- 1 min read
There was a lot more in the past two weeks so might as well dive into it! I've been playing Sonic Racing Crossworlds and have been rotating between my mains constantly so I wanted to draw all 3 of them. This is technically outdated now because of Spongebob dropping but there's something for that later in this post.

Here's the concept sheet for the custom fits of my mains. I wanted to follow the Y2K-esqe Riders/Zero Gravity look for these while also not changing everyone too drastically.

With Spongebob dropping into Crossworlds as well, I had to make this quick thing. I find it ironic that I've never drawn Spongebob once before this redraw.

Last art post here is a little lineless test that I was messing around with. I wanted to emulate Runner2's artsyle for future stuff with it in Team B's adventure. I have no clue how I want Cadence or Peppino to look in this style yet, so that'll be on the tougher side.

To round things off, I recently removed the previous ground tiles and have went through with the process of adding the older tileset from the construct project so that everything looks more uniform. I also had to resize Mack since all the scaling was completely different. The tileset overall makes levels much more enjoyable to build, so I can't wait to make more using it.




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