Indie Cross Pieces and Unity Obstacles
- esf1rob
- Jun 5
- 1 min read
I've been making a bunch of Indie Cross Team B art over the past 2 weeks, so here's the new stuff! First up are some Marvel Rivals-style MVP pose sketches for the team. I have plenty of animation ideas for these, but I wanted to just sketch the end frame ideas for now.




I had another idea for the gang going through the Bloodsauce Dungeon escape sequence to give Peppino another highlight. There's a timelapse below!

Timelapse:
For Unity, I've got two more obstacles in the game (one being a heavy WiP). The Spikehead targets the player and slams into them like a thwomp. I'm still early into coding the Melee Knight.

This is the Spikehead code:

Second part of the Spikehead code, including instructions for the Spikehead to stop if it collides with something:

Lastly, here's the unfinished Melee Enemy code, there's still plenty to do, but I'll save that for next time.

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