I had the urge to draw Bit Trip stuff again so of course I had to draw CV and Meat Boy again. It's actually been a while since I've drawn Meat Boy specifically, so it feels kinda nostalgic. I also recorded a timelapse for this one that you can watch from the link below!
I was experimenting with a newer way of doing my sketches by adding grayscale airbrush shading to it! I'm having a ton of fun making isolated sketches like these.


In the new unity project, I've recently made it so that each colored cube has a specific effect tied to landing on the triggers for them: Green heals you, Red damages you, Yellow grants a speed boost, and Purple grants a jump boost. The player can also die and restart from taking too much damage.

Here's the BlockTrigger code that makes it work.

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