Rift X FNF + Unity Enemy Updates
- esf1rob

- Dec 25, 2025
- 1 min read
Updated: Jan 9
The Friday Night Funkin dlc dropped for Rift recently so I wanted to celebrate it with a full piece! I'm happy that I was able to include a ton of cameos too!

With Super Meat Boy 3D releasing this year, I also wanted to draw something that would fit in with the previous album covers and key art the series would have. I was mainly inspired by the title screen of the demo being the in-between section of a warp zone and felt it was perfect as a key visual.

In Unity, I'm also working on the main Infant Stomaw movement and eventually adding them across the map. These will be the main enemies that others will be built from. They also do contact damage to the player now after some coding tweaks.





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