Updated Player Movement and Script Changes
- esf1rob

- 14 hours ago
- 1 min read
Unfortunately, no big art updates because these last two weeks have been chaotic, but I can showcase some new Unity updates! The Idle animation now works and flows with the movement the way I want it to. A friend helped me out with some of the code in the PlayerMovement script to make sure things flipped correctly. I was struggling to find out a way to make sure the sprites flipped correctly, but thankfully, the issue is resolved.
The new void Movement and void Flip were the sections I was struggling with, that's really it though. I have some drawings I'm preparing but I don't feel any are portfolio-ready yet, so that'll have to be saved for the next update.





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